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Civilization 4 vassal state
Civilization 4 vassal state










civilization 4 vassal state
  1. Civilization 4 vassal state full#
  2. Civilization 4 vassal state mods#
civilization 4 vassal state

There are many Things that could be further improved/fleshed out more. The rest will come with later Packs and Updates. Not everything here will be included at the release of the 1st Pack, maybe only 75-85% of what’s here will be included in the Final Mod. I hope I can manage to make an interesting Gameplay out of it that fills the Immersion gap. Eventhough Immersion is a major Focus of 4Xpansion Pass, Gameplay gets always prioritized over Immersion and Historicity. It’s technically possible to mod, but the sheer amount of Time it would need to make Back-up Leaders for all the Civs for a possible scenario where a Leader gets overthrown to vassalize/puppet its Civ isn’t worth the effort IMO, I’m not interested in that tbh and I also don’t think that it’s necessary. And in this Mechanic, it’s the not-possibility of changing the Leader of a Civilization that gets vassalised/puppeted.

Civilization 4 vassal state mods#

Due to lack of Modding Possibilities or because of certain limitations when making new Mechanics in Mods that aren’t Overhaul Mods (like to ensure Compatibility with other Mods), certain design choices needed to be made, which can be a reason why certain things will come across not quite as interesting and immersive as they could/should be. Mmm… PleaseIgnoreTyposAndGrammaticalNoGo’s. Not a perfect idea, but it would let a lot more war happen and keep multiple civs involved.- The Doc is very long, so grab a Coffee and some Cookies before starting to read The Domination victory could be changed to controlling 50% of civs as vassals for a certain number of turns. A portion of a Vassal's Science, Culture and GPT is shared with the controlling civ. Capturing a civ's capital when they have a Vassal allows them to transfer an existing vassalage rather than vassal themselves.ĩ. Again, any captured Vassal cities are returned.Ĩ. This war ends with a surrender and ceding of vassalage to either party, at which point the victor decides if the vassal is freed or becomes their vassal. During this war the vassal loses ally and defensive pact status with the controlling civ. Other civs can offer a War of Liberation to a Vassal Civ. If the controlling civ wins (not the vassal) the victory is only awarded to the controlling civ.ħ.

civilization 4 vassal state

The Vassal can still win, but their victory would also be awarded to the controlling civ.Ħ.

Civilization 4 vassal state full#

The controlling civ has full access to the vassal's terrirtory and ally status with a defensive pact.ĥ. A Vassal cannot build or purchase military units if their military power is more than 50% of their controlling civ.Ĥ. Vassals regain control of any cities you captured, but are unable to build new cities.ģ. Vassalage can be decided during surrender or forced by capturing someone's capital.Ģ. Vassalage similar to civ 4 could let it be more dynamic and keep everyone involved.ġ. On top of that it makes games between friends less likely to include war, as taking out their civ means they can no longer win (or even play if you completely wipe them). Once you begin winning you just get there faster and faster.












Civilization 4 vassal state